Author: Zhao Yingjie
Publisher:
Publish Date: 2005-01-01
Features: Spend a little money to invite an animation master home! "The Chinese Edition of Flash MX 2004 Animation Production Bible" is the key to becoming an animation expert! Rich content + exciting animations, making learning easy and fun. Passing on wisdom, achieving success for you, me, and him – Ocean Wisdom Books. New work by an authoritative Macromedia lecturer in the Chinese region. Learn the best shortcuts for using Flash 2004, with a 100-minute multimedia audio-visual teaching video closely integrated with the book as an interactive online animation production textbook. Detailed and easy-to-understand explanations of Flash MX 2004 animation production and basic motion commands, suitable for self-study and teaching. Exciting animation and ActionScript special effects examples help you fully understand animation principles and practical techniques, making it easy to become a Flash animation master. No programming required! Easily create MP3 players, online quiz videos, and interactive interfaces. "The Chinese Edition of Flash MX 2004 Animation Production Bible" will take you into a fun and joyful online multimedia audio-visual classroom for animation learning. The animation master will personally guide you, teaching you how to use the hottest and most popular Flash tool to create animations like "Bird Flying," "Fish Swimming," "Mouse Sensing and Animation Buttons," "Text Effect Animations," "Fade-In and Fade-Out Animations," "Blur Dynamic Effects," "Masking, Soft Edges, and Water Wave Effects," "Digital Transformation Animations," "Distorted Image Animations," "Water Faucet Dropping Animations," and "Basketball Bouncing Animations," allowing you to truly experience the power of the Chinese Edition of Flash MX 2004!
Book Content: The book consists of 16 chapters. Accompanied by the multimedia audio-visual teaching video on the CD, the first 7 chapters cover the basics of Flash MX 2004 animation production, including the Flash MX 2004 workspace, using drawing tools, the color mixer and text handling, editing images and layer settings, creating animations, components, and advanced animation techniques, as well as creating button components and sound effects. Chapters 8–16 focus on Flash MX 2004 web animation programming knowledge, through carefully designed interactive videos that include important concepts but are simple to understand, helping you master the basics of programming. Content includes an introduction to ActionScript programming, creating quiz videos (learning text field controls and conditional statements), loop programs and HTML, CSS-styled text, creating interactive videos without programming, using templates to create online presentations and quiz videos, menu interface creation and controlling external audio-visual data streams, using behaviors to create drag-and-drop interfaces, designing loading screens without programming, and creating Flash websites, as well as loading external videos.
Book Features:
1. A 100-minute multimedia audio-visual teaching video closely integrated with the book as an interactive online animation production textbook. Clear video interfaces and professional voice explanations help you quickly master the use of Flash tools, panels, timelines, and other software functions, making it easy to learn how to create interactive videos.
2. Typical and practical teaching examples. The examples in the book are a summary of the author's years of teaching and work experience, allowing you to efficiently master Flash animation production and ActionScript scripting language.
3. Detailed and thoughtful explanations. Most illustrations in the book are accompanied by detailed text descriptions, making the content clear and easy to understand. The exercise material files on the CD further enhance the learning experience.
CD Content: A 100-minute multimedia audio-visual teaching video, material files used in the learning process, final source files of all examples, a web material library, and selected animation works.
Target Audience: This book is suitable for a wide range of Flash animation designers and creators, as well as college students and instructors in computer animation programs and participants in social Flash training courses. The book is divided into 16 chapters, covering topics such as the Flash MX 2004 workspace, using drawing tools, the color mixer and text handling, editing images and layer settings, creating animations, components, and advanced animation techniques.
Flash MX 2004 Animation Bible (with CD-ROM)
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