Author: David F. Rogers (USA)
Publisher:
Publish Date: 2002-02-01
Features: This book starts with the raster scan, area filling, and line/circular arc drawing algorithms from the fundamentals of computer graphics, provides a detailed introduction to the differences between line clipping and polygon clipping, convex and concave polygon clipping, the distinctions between visibility algorithms in object space and image space, and specifically explains commonly used data structures in computer graphics such as spatial binary trees (BSP) and octrees.
Fundamentals of Computer Graphics Algorithms: English Version
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