Author: Lu Hao (Compiler)
Publisher:
Publishing Time: Not available
Features: The content of this book can be divided into two parts. The first part mainly introduces the famous animation software AUTODESK 3DS, discussing the basic knowledge of 3D animation and the practical operations of 3DS. The second part introduces advanced computer image processing techniques, elaborating on the basic principles and implementation of ray tracing, explaining methods to improve ray tracing programs, and describing the generation of special objects.
3D animation production and application
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