Author: None
Publisher:
Publish Date: 2006-12-01
Features: This book uses VB as the introductory language for game program design. Starting from basic syntax, it delves into DirectX technology, finally providing several game development examples, including puzzle game design, role-playing game design, action game design, etc., to enhance learning effectiveness and improve practical skills. In DirectX technology, the topics covered include 2D and 3D imaging, hardware input device control, sound playback and control, multimedia file playback, etc., enabling readers to learn how to create their own games using DirectX. This book is primarily aimed at beginners who want to learn game development and adopts a school-oriented teaching approach, making it easier for readers to grasp the content. The chapter structure is complete and well-organized, analyzing the process of game design in a step-by-step manner from simple to complex. The language is clear and concise, balancing theory and practice, guiding readers into the realm of game design. The accompanying CD-ROM contains all the example files from the book, ensuring a smooth learning experience without any obstacles.
Visual Basic Game Design-(Includes Disc)
📌 Related Posts
Literature
C Language Program Design Sprint Exam
2026-09-24
Literature
Corporate Comprehensive Restructuring Model: G Management Model · 12 Sub-models
2026-09-26
Literature
Bone Radiology: Distinguishing Normal from Early Pathologic Findings - 5th Edition
2026-09-27
News
Consult physiological functions
2026-10-18
Literature
Excel Office Application - IT Workplace Simulation Cabin
2026-10-19
Literature
Computer Office Applications - IT Workplace Simulation Cabin
2026-10-19
Literature
Learn to Repair Induction Cooktops by Looking at Pictures
2026-10-19
Literature
How to Identify and Select Integrated Circuits
2026-10-19