Author: Wang Yan, Ning Fang
Publisher:
Publish Date: 2006-09-01
Features: This book is an advanced textbook on lighting and materials, with examples arranged in a progressive and detailed manner. Through 49 examples, it comprehensively and systematically introduces the settings of lighting and materials under different environments and conditions. The content not only covers most common material types and lighting techniques but also explains the applicable scope of each material and lighting method. This enables readers to learn methods while being able to apply them more flexibly in practical work. The book is divided into 5 parts: Parts 1–3 explain various application methods of 3ds Max's built-in lighting and materials. Parts 4 and 5 respectively cover the usage methods and production techniques of currently popular Brazil and VRay external renderers. The book also includes a companion DVD with VDV, featuring approximately 590 minutes of extended video operation recordings of the book's examples, scene files, and material resources, as well as the required external renderer plugins. This book is suitable for 3D animation enthusiasts, film and television production personnel, architectural and interior design professionals, and industrial design personnel to enhance the expressive power of their work. It can also be used as a professional training textbook for universities and colleges.
3ds Max Materials, Lighting, and Rendering - The Ultimate Guide (2nd Edition)
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