Author: Yu Sumei
Publisher:
Publish Date: 2006-08-01
Features: Before compiling this book, the author reviewed 36 sports game books published since 1956, many of which offered valuable references but also had areas needing improvement. To better adapt to the needs of the new sports curriculum reform, the author considered the numerous issues found in previous sports game books when compiling games for primary school physical education under the new curriculum standards. Combining the concepts and requirements of the new curriculum standards, as well as the new division of goals into five major areas, the author specifically compiled the book New Curriculum Standards · Primary School Physical Education Game Compilation and Teaching Design. The outstanding feature of this game book is its tight alignment with the new physical education curriculum standards. The specific innovations are as follows:
1. Breaking conventions, highlighting the role of the book
Traditional sports game books, whether titled Comprehensive Sports Games, Sports Game Manuals, or Essential Games, give readers the impression of a collection of numerous games, without offering richer content evident from the title. However, the naming of New Curriculum Standards · Primary School Physical Education Game Compilation and Teaching Design clearly indicates that it includes not only a large number of game compilation cases but also methods for game compilation and teaching design.
2. Categorized according to the five major areas of learning goals
Previous sports game classifications were mostly based on sports events or certain activity forms. In contrast, New Curriculum Standards · Primary School Physical Education Game Compilation and Teaching Design categorizes games according to the five learning areas of the new curriculum standards: "Sports Skills Games," "Sports Participation Games," "Physical Health Games," "Mental Health Games," and "Social Adaptation Games."
3. Compiled games according to four levels of proficiency
Since the new curriculum standards divide the primary school stage into Level 1 (grades 1-2), Level 2 (grades 3-4), Level 3, and Level 4 (grades 5-6), the author considered the age, physiological, and psychological development characteristics of students at each level when compiling games. The difficulty and requirements of the games gradually increase from simple to complex. Due to the clear gradient in difficulty, teachers can make targeted selections before class based on teaching needs.
In summary, breaking conventions, aligning with the curriculum standards, scientific and practical, rich in content, comprehensive and systematic, with a clear gradient, and appropriately challenging are the key features of New Curriculum Standards · Primary School Physical Education Game Compilation and Teaching Design.
Primary School Physical Education Game Creation and Teaching Design - (New Curriculum Standards)
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