Author: Zhu Tongwei
Publisher:
Publish Date: 2006-01-01
Features: Welcome to the "100 Examples Classroom" of Computer, where this classroom guides readers in learning 3ds Max 8 through a combination of explanations and hands-on practice. Starting from the perspective of beginners, the book breaks down the knowledge of 3ds Max 8 into 100 examples, comprehensively explaining the basics of 3ds Max 8 modeling and 3D animation. Readers can gradually master the methods and techniques of creating animations with 3ds Max 8. This book can serve as a training textbook for various 3ds Max 8 training classes, as well as a self-study textbook for students majoring in 3D design. The book fully introduces the functions and hands-on operation methods of 3ds Max 8, including: 3ds Max 8 basics, selection tools, basic 2D modeling, extrude modeling, composite modeling, duplicate modeling, etc.
Example Classroom 3DSMAX8 3D Design Chapter
📌 Related Posts
Literature
Advertisers Must Read: The Ultimate Guiding Principle for Creating Successful Ads: The Ultimate Guiding Principle for Creating Successful Ads
2026-09-19
Literature
Textile industry ISO900:2000 certification practice
2026-09-30
News
How long should you rest after a cataract surgery?
2026-10-01
Literature
Nezha Legend 6
2026-10-02
Literature
Red Hat Linux 9 System Administration
2026-10-07
Literature
Common Tools and Software Quick Reference
2026-10-07
Literature
Visual C++ Adventure Game Program Design
2026-10-07
Literature
Combinatorics (English Edition, 4th Edition)
2026-10-07