Author: Ma Lingyun
Publisher:
Publishing Date: Not available
Features: This book adopts a task-driven teaching method, providing detailed explanations of key points and numerous case studies to teach the use of 3ds Max 7, a three-dimensional design software. The book is divided into 13 chapters, covering main topics such as an introduction to the Chinese version of 3ds Max 7, the use of control tools, drawing simple geometric shapes, creating and modifying planar graphics, creating and editing three-dimensional objects, architectural modeling, advanced modeling with composite objects and NURBS, materials and textures, the application of lighting and cameras, simple animation production, forward and inverse kinematics, as well as particles and special effects. The book is well-structured, focusing on methods and techniques. Each chapter is divided into five parts: "Chapter Task," "Knowledge Analysis," "Operation Cases," "Summary," and "Practical Exercises and Questions." Through systematic explanations and vivid practices, it helps readers quickly master the relevant knowledge points. This book is suitable as a textbook for three-dimensional animation production courses in universities and computer vocational education institutions, and can also be used by beginners for self-study and reference on 3ds Max.
3ds Max 7 Chinese Version 3D Animation Production Tutorial (with CD-ROM)
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