3ds Max and Maya for on-site production

Author: Han, Zhao Xiang Fan, et al.
Publisher:
Publish Date: 2002-10-01
Features: This book is published for intermediate and advanced users of 3D creation. It includes classic works of 3ds Max and Maya by Korean 3D creation experts, and thoroughly analyzes the entire production process of these works in a step-by-step manner. The book consists of two parts: 3ds Max and Maya, covering 10 sections from modeling to game production. It comprehensively introduces the entire process of 3D creation, including modeling, lighting, animation, rendering, and provides detailed solutions to traditionally challenging aspects of 3D creation. This book is aimed at intermediate and advanced users who have mastered basic 3D creation knowledge, and is also suitable as a textbook for advanced training courses. Through the analysis of exciting case studies, it delves into the modeling and animation techniques of 3ds Max and Maya, covering the entire process of 3D creation, including modeling, lighting, animation, and rendering. It showcases, from one perspective, the essence of Korean 3D art creation.

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