Chinese 3DS MAX 3D Modeling and Animation Standard Course (21st Century Computer Skills Shortage Talent Education Planning Materials)

Author: Turing
Publisher:
Publish Date: 2005-10-01
Features:
· This book is meticulously planned and written by experienced 3D animation production experts and dedicated 3DS MAX instructors in China. It is rich in illustrations and easy to understand.
· This book adopts modern teaching methods such as "task-driven and case-based instruction." It does not start with theory but focuses on solving practical problems, using the writing style of "propose a problem/analyze the problem/solve the problem/summarize the findings." This approach can effectively enhance your learning interest and help you master the knowledge through actively solving problems.
· This book is tailored as a textbook for computer majors in vocational colleges across the country, the best teaching material for beginners and intermediate computer training in related fields, and a reference book for intermediate and advanced computer enthusiasts to self-study. It is also a classic work by a renowned domestic office software expert, detailing the powerful functions of Office 2000 and suitable for multiple versions of Office 2002/2003.
3DS MAX 6.0 is an excellent 3D animation production software developed by Discreet. It features a user-friendly interface, powerful functionality, ease of understanding, and convenient operation, making it a popular choice for many beginners entering the 3D field.
3DS MAX is a highly powerful 3D design and animation software. Based on the latest version of 3DS MAX 6.0, this book introduces the basic functions and operation methods of 3DS MAX in a step-by-step manner, as well as how to use 3DS MAX for 3D animation design and production. The book covers foundational knowledge of 3DS MAX, object transformation, 3D modeling methods and modifications, 2D modeling and modifications, extrusion modeling, replication modeling, composite modeling, NURBS advanced modeling, creating materials and textures, setting up lights, cameras, and environmental effects, basic animations, as well as particles and dynamics.
The book is well-structured, illustrated, and easy to understand, making it an ideal learning resource for beginners and intermediate readers in 3D animation. It is suitable for self-study, as well as for use as a textbook in computer art and 3D animation programs at universities and colleges, and as a training material for users in related fields.

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