3ds Max 6 3D Modeling and Animation Basic Training Course

Author: None
Publisher:
Publish Date: 2005-03-01
Features: Starting from scratch, illustrated with visuals, rich in examples, detailed steps, strong practicality. The teaching method of combining explanation with examples, from specific points to the whole, from to the global, vividly and elaborately explains the basic knowledge, applications, and practical design cases of 3dsmax6. Each chapter includes exercises to help readers review and learn. This book can serve as an introductory textbook for beginners, as well as a guide for experienced readers to master the essence of 3D design. 3dsmax is the most popular 3D animation and modeling software running on PCs today, providing powerful tools for film and advertising professionals. 3dsmax6 is the latest version released by Discreet. This book is an introductory textbook written specifically for the basic applications of 3dsmax6. It is divided into 18 chapters. In a limited space, it first introduces the interface, basic operations, basic modeling, composite modeling, and editing modifiers of 3dsmax6.0, followed by basic materials, advanced materials, animation and motion, particles, and space warping. Corresponding exercises are provided at the end of each chapter to allow readers to review promptly after completing the lessons. The book is detailed, logically clear, fluently written, and highly operational, making it an excellent choice for self-study or training on 3dsmax6.0. It is suitable for both beginners as an introductory textbook for 3dsmax6 and for experienced readers to further refine and master various functions and techniques.

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