Author: Takashi Sakamoto
Publisher:
Publish Date: 2004-12-01
Features: This book is suitable for readers with VC++ experience. It is divided into ten chapters, starting with the basic RPG character role-playing game design elements, then teaching you the fundamental knowledge of Windows window program design and its integration with RPG games, the display of graphic files, full-screen map and character-related coordinate processing, character movement thinking and logic, battle design and program judgment, event handling in RPG, character parameter editing and setting, and key programming points, sound effects integration, and story integration. Each chapter is accompanied by high-quality program examples with explanations, providing an excellent reference for readers who want to learn game development.
Game Programming Masters Series -- Visual C++ Role-Playing Game Programming (Includes Disc)
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