Blazing 3D: The Ultimate Learning Guide to 3ds Max 6

Author: Li Yuning
Publisher:
Publish Date: 2005-08-01
Features: It starts from basic three-dimensional concepts and explains the specific meanings of all commands in 3ds Max 6. Detailed introductions are provided for key commands. Practical examples are integrated throughout the book. The author has made their utmost effort to select real-world objects with prototypes for creative inspiration, ensuring the content is fresh and cutting-edge. The book's strength lies in its strong emphasis on the coordination between "materials" and models, striving for a perfect harmony between form and spirit in the presentation. Many "materials" are created entirely using MAX's own "texture" synthesis, and various combination methods are explored during the process. It can be said that each chapter is a new beginning, offering fresh knowledge. Three-dimensional modeling is a key focus of the book. Without solid modeling skills, it's impossible to accurately express one's creativity, and without a combination of various techniques and methods, it's impossible to create perfect works. The book uses three representative model objects—trees, ships, and ants—as examples, each forming a chapter, to explain several modeling concepts and specific usage methods in detail. As long as you follow the guidance in the book, you are sure to achieve success. Starting from the basics will become a "shortcut" to learning 3ds Max 6. The book combines comprehensive tools while also covering advanced application techniques for 3ds Max 6 software. The detailed introductions of numerous examples make it an excellent textbook for beginners. The book's goal is to make it easy to get started, and many advanced usages of 3ds Max 6 software, as well as unique innovations in "materials" and effects, make it a super guide for users with some familiarity with the software. Elevating your skills and assisting your work is the author's greatest wish. The content of the accompanying CD-ROM includes some scene model files and textures required for the book's examples, as well as video teaching files.

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