Author: Tenglong Visual Design Studio
Publisher:
Publish Date: 2005-01-01
Features: The book consists of 21 chapters, covering topics such as methods and techniques for processing renderings, creating atmospheric elements for various scenes, adjusting the tone and atmosphere of renderings, and techniques for creating various 3D textures and. The accompanying CD-ROM includes a wealth of high-quality materials as well as video teaching multimedia software to help readers learn the book's content more intuitively. The book is well-structured, with close integration of examples and knowledge points. It is practical, clearly organized, allowing readers to quickly grasp software techniques while also gaining deeper design theory. This book is suitable for both professional and non-professional users in graphic and 3D design, as well as for reference purposes.
Photoshop CS Architectural Effect Processing and 3D Texture Design
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