Author: Zhang Fan
Publisher:
Publish Date: 2004-08-01
Features: This book is an example-based guide, where each example includes three parts: key points, production process, and operation steps. The book is divided into 10 chapters. Chapters 1 to 6 cover basic modeling, introducing fundamental modeling, materials, lighting, and cameras. Chapters 7 to 9 focus on basic animation, covering animation controllers, track view, particle systems, and video effects (VideoPost). Chapter 10 is dedicated to comprehensive examples, featuring four cases—movie titles, TV clips, and realistic head modeling—to integrate the knowledge from the previous nine chapters. The book’s examples are application-oriented, progressing from easy to difficult, and are presented in a clear and concise manner with a strong focus and high relevance. The accompanying CD-ROM includes all the textures and example files used in the textbook.
3DS MAX 6 Stunning Design Up Close
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