Author: Hongren Studio
Publisher:
Publish Date: 2004-08-01
Features: 3ds Max 6 is a powerful 3D animation software released by Autodesk. This book focuses on introducing methods of 3D creation. The author integrates 3D concepts, methods, and experiences throughout the book by analyzing and introducing examples. It also presents complete, commercially valuable production solutions, emphasizing in-depth analysis and introduction of key points, difficulties, and technical issues from both commercial and practical perspectives. The overall structure of the book starts from beginner-level introductions and comprehensively covers the knowledge of modeling, texturing, and animation, divided into seven parts and 11 chapters. The main content is as follows:
Part 1: Polygon Mesh Modeling
Part 2: SurfaceTool Modeling
Part 3: Advanced Modeling
Part 4: Materials and Texturing
Part 5: Character Movement (CharacterStudio)
Part 6: Lighting and Rendering
Part 7: Classic Examples
The book is well-structured, with vivid and fluent language, rich and exquisite illustrations. It is suitable for beginners, can serve as a reference for professionals in the 3D industry, and can also be used as a teaching material for higher education institutions. The accompanying CD-ROM includes some scene files and texture files from the book.
Learn 3ds Max 6 Easily
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