MAYA ANIMATION Animation Volume · Setting: Animation Volume · Setting

Author: Tang Linye
Publisher:
Publish Date: 2004-05-01
Features: This book is a required textbook for animation majors. The author is a teacher at Shenzhen Global Digital Media Training Center, one of Asia's largest CG production bases, with years of experience in both frontline teaching and production. With clear and engaging text and rich illustrations, the book takes the production process of IDMT Company's first large-scale fully CG film as its core, using the character design and character animation in the film as a blueprint to explain the preparatory work for character animation—basic principles, methods, and techniques of character design. This textbook is divided into two parts, with a total of 9 chapters. The first part introduces the basic knowledge of character design, such as the fundamental principles of character design, by analyzing the character models and character animations in the film. The second part covers topics such as skinning and binding, as well as the use of common deformation tools.

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