Author: Tang Linye
Publisher:
Publish Date: 2004-05-01
Features: This book is a required textbook for animation majors. The author is a teacher at Shenzhen Global Digital Media Training Center, one of Asia's largest CG production bases, with years of experience in both frontline teaching and production. With clear and engaging text and rich illustrations, the book takes the production process of IDMT Company's first large-scale fully CG film as its core, using the character design and character animation in the film as a blueprint to explain the preparatory work for character animation—basic principles, methods, and techniques of character design. This textbook is divided into two parts, with a total of 9 chapters. The first part introduces the basic knowledge of character design, such as the fundamental principles of character design, by analyzing the character models and character animations in the film. The second part covers topics such as skinning and binding, as well as the use of common deformation tools.
MAYA ANIMATION Animation Volume · Setting: Animation Volume · Setting
📌 Related Posts
Literature
Photoelastic Patch Technology and Engineering Applications
2026-09-23
Literature
Last night's light
2026-09-21
Literature
Tianfu
2026-09-19
Literature
Origin of Species
2026-09-23
Literature
Learn Flash MX 2004 Animation for Everyone
2026-09-22
Literature
Central Conservatory of Music Examinations Repertoire · Guzheng 1~6 Levels
2026-09-22
Literature
Comprehensive Project Control: Project Manager's Integrated Work Guide for Project Planning, Evaluation, and Tracking
2026-09-22
Literature
Project Marketing: The Art of Marketing in Large Tender Projects
2026-09-22