Author: Xiang Hua
Publisher:
Publish Date: 2003-05-01
Features: This book introduces the basic operations and training methods of 3DS MAX 4, focusing on the operation interface, creating 2D and 3D models, modifying models, applying and editing materials, setting up lights and special lighting effects, creating cameras, and techniques for animation. The content emphasizes operational methods, combining learning and practice to highlight the cultivation of students' practical skills. Each chapter includes detailed hands-on practice guides, enabling readers to truly master key points and various operational methods and techniques through hands-on training. This book can serve as a textbook for vocational schools' "3D Animation" courses and also as a self-study reference for beginners of 3DS MAX 4.
3DS MAX 4 3D Animation Basics Tutorial
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