3DS MAX 5.0 Rendering and Animation Tutorial

Author: Xiong Li
Publisher:
Publish Date: 2003-05-01
Features: This book adopts an example-guided approach, explaining the functions and usage of 3DS MAX 5.0 in a step-by-step, comprehensive, and detailed manner. It is divided into 11 lessons, where, within a limited space, it first introduces the interface, basic operations, fundamental modeling, composite modeling, and modifier editing of 3DS MAX 5.0. It then covers related knowledge such as basic materials, advanced materials, animation and motion, particles, and space warps. Each lesson is followed by corresponding exercises to help readers review promptly after completing the study. The book is rich in content, logically clear, linguistically fluent, and highly operational, making it an ideal self-study guide or training textbook for 3DS MAX 5.0.

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