Game Design - Principles and Practice

Author: [USA] Richard Rouse III
Publisher:
Publish Date: 2003-10-01
Features: This book presents the entire game development process, gaining insights into the techniques of top game designers through interviews with experts. Through detailed analyses of several games, it explores the factors that contribute to their success and identifies more effective methods for bringing game ideas to life, including the use of focus, document design, story refinement, script and technical specification writing, etc. The appendix features a complete design document that exemplifies the principles of excellent game development documentation. Through a series of classic game development examples, the book introduces the background, tools, challenges, development process, marketing strategies, and more, revealing the philosophies, styles, structural design, story design, script design, AI design, and other aspects of game developers.

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