Author: [USA] Kim Lee
Publisher:
Publish Date: 2002-01-01
Features: This book is one of the classic titles in the globally renowned Inside series, translated into multiple language editions and published in over ten countries, with total sales exceeding 1 million copies. To promote the development of 3D production technology in China, Zhongqing Press hired domestic experts to meticulously translate and proofread the book over a period of one year, ensuring its publishing quality. Starting from basic knowledge and concepts, the book comprehensively explains 3D production techniques such as modeling, texturing, lighting, rendering, and character animation. It delves into 3D design principles and complete production concepts, while also introducing advanced and intermediate application techniques of 3ds Max through numerous classic examples. With this book in hand, mastering 3ds Max is fully achievable. This is a globally best-selling classic 3ds Max book, suitable for beginners, intermediate, and advanced readers, serving as a reference for 3ds Max users. The book begins with basic knowledge and concepts, comprehensively explaining 3D production techniques such as modeling, texturing, lighting, rendering, and character animation. It delves into 3D design principles and complete production concepts, while also introducing advanced and intermediate application techniques of 3ds Max through numerous classic examples.
INSIDE 3DS MAX 4 Complete Guide
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