Author: Zhang Haiqing
Publisher:
Publish Date: 2007-01-01
Features: This book is a fable-style management guide that virtually portrays enterprise management as a chess game. It uses the rules of a game of chess to the management principles of a company, and explains the "strategic brilliance" of enterprise management through the techniques and coordination of chess pieces. The "general (king)" of the enterprise, the leader, operates from the nine-grid palace, strategizing and winning victories from afar. He mobilizes middle-level cadres—the "chariots" charge headlong, the "horses" move majestically, and the "cannons" strike from afar to fight for the company's success. The chariots, horses, and cannons coordinate with the "soldiers (pawns)" to advance steadily, infiltrate the enemy's rear. The "guards and elephants" represent the company's logistics and services, working tirelessly to provide support. The "chariots, horses, cannons, guards, elephants, and soldiers" are an integral whole. In chess, both the red and black sides have sixteen pieces each, each piece is independent yet not isolated, and only by coordinating their efforts can victory be achieved. In enterprise management, leaders and followers are interdependent, united in purpose, and closely cooperate to drive the company's development.
The Way of Game Theory: Chess-like Thoughts and Ingenious Ideas in Enterprise Management
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