Kindergarten game course model

Author: Wang Quan
Publisher:
Publish Date: 2003-08-01
Features: This set of books is divided into a theoretical foundation part and a practical part. The theoretical foundation section does not merely introduce foreign theories in a general manner; instead, it focuses on reflecting the author's understanding and learning experiences of game-based courses after study and exploration. This includes analyzing the theoretical background, the overall framework of the course, course management, as well as various aspects such as the environment in the course and teacher guidance. What is particularly commendable is that the research team highlights the unique characteristics of each experimental kindergarten here, clarifying that in the same research topic, the courses in different kindergartens not only can but should have distinct educational styles.
The practical part of this set of books primarily consists of lesson plans created by teachers. These lesson plans incorporate the new educational concepts understood by the research team, reflecting their efforts to integrate educational theory with practical teaching. They strive to make the concepts concrete, providing teachers with actionable strategies and methods that are easy to grasp. For example, they integrate educational objectives into games, ensure that both activity-based and thematic games are both distinct yet complementary, and facilitate active interaction between teachers and students, among others.
The practical part also caters to the general needs of kindergarten teachers by organizing the course lesson plans into three separate volumes for small, middle, and large classes.

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