Author: Ren Jinghu
Publisher:
Publish Date: 2006-12-01
Features: This book is a perfect blend of technology and art, written entirely with the practical characteristics and application needs of the rendering industry in mind. It is meticulously crafted based on the author's years of teaching and design experience. The book is divided into 16 chapters. Chapters 1 to 12 primarily cover the fundamental knowledge of creating renderings, including modeling, material assignment, lighting, rendering, and post-processing of renderings. It incorporates numerous small examples to allow readers to learn and practice simultaneously, enabling them to master the techniques quickly. Chapters 13 to 16 delve into comprehensive case studies, featuring four different scene spaces. By studying these last four chapters, readers will fully grasp the methods of creating both indoor and outdoor architectural renderings. Unlike typical tutorials, this book adopts an example-based teaching approach, driven by the concept of goal-oriented learning. Through typical examples, it systematically demonstrates the entire application process of 3ds Max 8, from basic to advanced levels, helping readers not only understand what to do but also why it works. This book is suitable for beginners and intermediate readers engaged in indoor and outdoor architectural rendering design. It also holds significant reference value for advanced readers and can be used as a textbook for relevant training courses. The content of the accompanying CD-ROM includes some example materials and video tutorials from the book.
3ds Max 8 Architectural Rendering Self-Study Manual - Full Color Printing (Includes 1 DVD-ROM)
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