Author: Xing Xiaogu, Editor-in-Chief
Publisher:
Publish Date: 2007-01-01
Features: This book introduces the entire process of 3D animation production through examples. The first 10 chapters provide a detailed explanation of the functions of 3ds Max 6, including basic operations, material application, lighting and rendering, as well as animation production, showcasing 3ds Max 6 in architectural design and in opening and ending sequences. The 11th chapter briefly introduces the use of 3D animation software Maya and Poser.
3ds Max 6 Case Studies and Tutorials
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