CX52793dsmax8ChineseVersion3DAnimationEffectMakingEssence

Author: Li Shaoyong
Publisher:
Publish Date: 2006-12-01
Features: This book comprehensively explains how to use 3ds Max 8 for creating and manipulating 3D models and animations through 112 classic and representative examples. It is highly practical and operational. The content covers modeling, materials and textures, animation production, particle and dynamics systems, environmental control, and rendering output. In terms of content organization, it follows the principle of starting from the basics and gradually progressing to more advanced topics. Each example focuses on specific commands, techniques, and methods, closely integrating knowledge points with operations. This book is suitable for beginners in 3ds Max for introductory learning, as a reference for those using 3ds Max for design and animation production, and as a teaching material for animation production training courses. The accompanying CD-ROM contains some of the materials, example files, and video tutorials from the book.

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