Author: Luo Xiaonan, Wang Ruomei (editors)
Publisher:
Publish Date: 2003-03-01
Features: This book systematically introduces the fundamental algorithms of computer graphics and the basic structure of computer graphics systems, particularly focusing on the fundamental concepts and main algorithms of straight lines and linear graphics, polygon filling, quadratic curves, clipping, free curves and surfaces, graphics transformations, graphics hiding, graphics computation, and graphics data structures. It provides C-like language descriptions of the algorithms, many of which represent the most advanced achievements in the field of computer graphics and are widely adopted in practical computer applications. The book features novel content, is concise and clear, and contains numerous examples. Each chapter is accompanied by exercises to help readers learn and consolidate the knowledge they have acquired. This book can serve as a textbook for undergraduate, graduate, and junior college students studying computer graphics courses in universities and colleges, as well as a reference for engineering technicians engaged in computer applications.
Computer Graphics (Third Edition)
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