Author: Fang Xiaobin
Publisher:
Publish Date: 2006-10-01
Features: This book focuses on the creative process of outstanding digital art works as its teaching content. By studying the typical creative topic of insect modeling in film and animation, readers can deeply learn the knowledge and skills of using 3ds Max for cinematic-level modeling and rendering. The greatest feature of the book is its unique topic selection and detailed explanations, containing rich digital film production techniques and experiences. For readers who are relatively familiar with software applications, they can quickly complete the learning of each part according to the book's content. For beginners in 3D software applications, the book also explains the basic software operations during the production process, helping them gradually become familiar with the software and systematically learn through complete and detailed examples. Additionally, the explanations of major tools and command operations are provided with both Chinese and English, making it convenient for readers to learn. This book is suitable for 3D design enthusiasts, enabling them to master a wealth of knowledge in fine modeling and material creation. At the same time, it is also highly beneficial for professionals in film and television development, advertising production, and computer art.
Digital Insect Art – 3ds Max Film-Level Modeling and Rendering Application Technology (1CD0)
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