Computer Landscape Design Expression Application Tutorial ()

Author: Huang Xinyuan, Cui Haijuan
Publisher:
Publish Date: 2006-07-01
Features: This book primarily introduces the common principles and rules of landscape design, and explains the methods of representing landscape elements in computers. The book is divided into 8 chapters, organized into 4 parts. Part 1, Chapter 1, mainly introduces the basic concepts of landscape and the significance of computer landscape modeling. Part 2, Chapters 2~6, covers the design methods and rules of landscape design based on the five constituent elements of landscape: terrain, small structures, buildings, vegetation, and water bodies. Typical examples are used to demonstrate the modeling and representation of each landscape element in computers. Part 3, Chapter 7, focuses on landscape synthesis, providing a detailed introduction to the operations of landscape synthesis. Part 4, Chapter 8, discusses landscape virtual reality representation, introducing the development and characteristics of virtual reality, explaining the main tasks involved in building a virtual reality system, and introducing three software tools for creating virtual reality interactive environments. The book explores the techniques of landscape virtual reality representation. Authored by experienced teachers with years of teaching experience in computer animation, the book is richly illustrated, comprehensive in content, and suitable as a textbook for computer-aided design in universities and training centers. It can also serve as a self-study guide for landscape design enthusiasts. The accompanying CD-ROM contains all the scene files and textures required for the examples in the book, serving as a reference for readers.

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