C++ Game Programming Beginner's Guide (with CD-ROM)

Author: (USA) Dawson
Publisher:
Publish Date: 2006-01-01
Features: Interactivity is the biggest characteristic that distinguishes games from other forms of entertainment, and it is the behind-the-scenes programming work that makes games interactive. If you are preparing to explore the world of game programming, this book will guide you on this journey. As you learn each programming concept, you will be able to create small games to test your newly acquired skills under the book's guidance. By the end of this book, you will be led to create a large multiplayer game by combining all the main concepts covered. Through learning this book, readers will fully master the basics of game programming using C++!
This book starts with the basics of the C++ language and game programming, explaining how to use C++ for game programming. The entire book is divided into 10 chapters, progressing from simple to advanced, and comprehensively covers important concepts and programming techniques of the C++ language. The book is well-structured and focuses on developing readers' hands-on skills. Explanations of concepts and knowledge are accompanied by small game-related programs, and at the end of each chapter, an independent game is provided based on the content learned in that chapter. The book concludes with a larger multiplayer game project that applies all the main concepts introduced throughout the book. Additionally, each chapter includes numerous exercises to help readers assess their mastery of the chapter's content.
This book is suitable as a foundational textbook for C++ programming language in game development or related majors in colleges and universities. It does not require any prior experience in C++ programming or game development. By studying this book, readers will gain the ability to perform game programming using the C++ language.

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