Author: Ding Kaiping
Publisher:
Publish Date: 1999-06-01
Features: A game of Go is divided into three stages: opening, middle game, and ending. If a game of Go is compared to a 100-meter race, the opening is the start, the middle game is the middle run, and the ending is the sprint. These three stages are closely linked, working together to fulfill the important task of striving for victory. The main purpose of this book is to introduce the basic knowledge of Go ending. In writing this book, the author strives to achieve the fundamental, conceptual, systematic, and concise nature of the knowledge, making it as convenient as possible for readers to read and learn. The book is divided into five chapters: the first chapter introduces the basic knowledge of ending, the second and third chapters introduce the types and value of ending, the fourth chapter introduces common ending types, which is the key of the book, and the fifth chapter introduces ending techniques as a supplement to the fourth chapter. This book is intended for junior and intermediate-level young players and adult amateur players. If it can help even slightly improve your Go skills, the author will be greatly honored.
Common ending types
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