Author: Yang Xueguo (Compiler)
Publisher:
Publish Date: 2006-07-01
Features: This book is meticulously compiled by renowned 3ds Max experts in China. It primarily focuses on the techniques of procedural mapping, material, and texture rendering in 3ds Max. Through more than 50 internationally acclaimed 3ds Max procedural mapping classic cases, it provides readers with a detailed, systematic, and fully transparent analysis of the various material effects that can be achieved with 3ds Max procedural mapping. Additionally, it offers perfect solutions to common issues in animation production, such as pixel rendering distortion and high memory consumption in traditional 3ds Max material mapping.
Art of Advanced Procedural Texturing in 3ds Max (with CD-ROM)
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