(1743) 3ds Max Rendering Technology Class VRay Application Techniques Essence

Author: Huang Guanhua, Han Yong, Wang Yao (editors)
Publisher:
Publish Date: 2006-12-01
Features: This book is one of the titles in the "3ds Max Rendering Technology Classroom" series, titled "VRay Application Techniques in Exquisite Detail." The book is divided into 12 chapters, composed of 17 classic application cases and a command reference manual, providing a detailed and in-depth explanation of all key features of the VRay renderer. The content includes global illumination, surface caustics and volumetric caustics, object lighting, subsurface scattering, displacement, and more. The book offers an in-depth introduction to the four global illumination engines of the VRay renderer and analyzes application techniques based on their characteristics. Through extensive coverage, it completely reveals another crucial element affecting rendering effects—VRay advanced materials. It lists several common material types in architectural design and further analyzes the advanced reflection and advanced refraction properties of materials. The accompanying CD-ROM contains a comprehensive and substantial "VRay Quick Start" multimedia teaching video, which allows readers to quickly understand the workflow of VRay's key features, laying a solid foundation for fully mastering this excellent renderer. This book is particularly suitable for CG-related professionals who prioritize realistic visual effects. It serves as a rendering application technology guide for industries such as architectural design, industrial products, and advertising packaging. It is also an ideal self-study book for CG rendering enthusiasts and highly suitable as a teaching material for relevant training programs.

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