Author: Juan Lin
Publisher:
Publish Date: 2005-10-01
Features: Provides a detailed analysis of important 3ds Max plug-ins and offers practical application examples. It addresses your challenges: GI lighting simulation, rendering of metal and glass textures, high-quality photo rendering, character and irregular object modeling, character lip synchronization and expression animation, realistic hair creation and hair animation, and more. The book offers comprehensive solutions to these issues. The explanation of the parameter functions of 3ds Max plug-ins covers every detail, allowing you to understand the core concepts of the plug-ins through each example and master their application techniques.
Target Audience: Suitable for enthusiasts or CG professionals with a certain foundation in 3ds Max, as well as for students and teachers of art academies and related fields. It can also serve as a teaching material and reference book.
The book provides detailed introductions to several important 3ds Max plug-ins, including the tree creation plug-in Treestorm, the muscle sculpting super modeling plug-in MetaReyes, the model modifier plug-in PaintModifier, the lighting plug-in (GI simulation) LightMesh, the lighting script plug-in (GI simulation) E-Light, and the advanced renderer plug-in Brazil, among others.
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