The Art of Rendering in 3ds Max 6

Author: Li Hua
Publisher:
Publish Date: 2004-01-01
Features: This book features a clear structure, detailed content, highlighted key points, distinct characteristics, easy-to-understand language, abundant examples, high artistic quality, and techniques and methods presented are the author's years of accumulated insights. The accompanying CD-ROM includes all the materials, textures, models, final renders, and commonly used software used in the book's examples, as well as a collection of outstanding works by the author and three international artists. Since 2003, China Electric Power Press has introduced a series of excellent professional books on 3D technology from the rapidly developing United States and South Korea, including the long-awaited Inside Maya5 and The Art of 3ds Max Materials and Textures, which have received unanimous praise from domestic publishing peers and readers. This book is designed to solve rendering challenges in 3ds Max. It is divided into 5 parts and 31 topics, providing a comprehensive, step-by-step introduction to four major mainstream renderers: FinalRender, Brazil, V-Ray, and Lightscape. It is also the first to reveal non-photorealistic rendering (NPR) technology, allowing for easy creation of cartoon, sketch, hand-drawn sketch, 2D-3D, and industrial drawing rendering effects. The book primarily addresses key and difficult issues in applications and delves into advanced rendering techniques to achieve a perfect blend of technology and art. It is currently one of the most classic 3D rendering tutorials in China, a must-read for anyone learning rendering technology.

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