Here is the translation of the given content into English: "Mastering 3DS MAX Rendering Techniques (Practical Guide) (1CD)"

Author: Gao Zhiqing (Editor-in-Chief)
Publisher:
Publish Date: 2004-10-01
Features: 3ds Max is the most widely used 3D design software in China, with powerful functions and a broad range of applications. This book guides readers from basic to advanced levels in using 3ds Max 6 to create various 3D models, with concise explanations of material settings to ensure readers can complete their projects. The selected examples range from easy to difficult, progressing step by step, and conclude with the entire process of creating a complete rendering project. The greatest feature of this book is its simple yet detailed explanations of each example, enabling beginners to achieve the same results as complex steps, allowing those who want to quickly enter the rendering industry to master the basics in a shorter time. The book is divided into five parts: Introduction, Basics, Improvement, Leap, and Practical Application, with knowledge structured according to different learning stages and levels of knowledge mastery. The Introduction covers basic knowledge of rendering. The Basics, Improvement, and Leap sections include all examples composed of four parts: design requirements, design ideas, production concepts, and operation steps. The Basics section includes Chapters 1 and 2, focusing on creating projects using basic geometric bodies. The Improvement section includes Chapters 3 to 7, covering the use of various commands in 3ds Max 6 to create projects. The Leap section includes Chapter 8, introducing the entire process of creating a complete rendering project. The Practical Application section includes Chapter 9, where all examples only provide production concepts, flowcharts, and final effects. The example creation processes in this book are not only detailed in the text but also include dynamic teaching demonstrations on the accompanying multimedia CD-ROM, making the learning process enjoyable. To facilitate learning, the accompanying CD-ROM not only includes dynamic production processes and voice-over explanations of the examples but also provides the wireframe files, texture files, and image files used for post-processing. The CD-ROM also contains all rendering images of the book's examples, which readers can use at any time during their learning process.

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