3ds Max 6 Standard Interior Rendering Training Course

Author: Huang Yongsheng (Compiler)
Publisher:
Publish Date: 2004-07-01
Features: This book introduces the entire process of creating architectural interior renderings using 3ds Max in a step-by-step manner, covering four aspects: software basic operations, fundamental design knowledge, production techniques, and practical applications. The book is divided into three parts, with a total of 10 lessons. Lesson 1 focuses on operational basics, introducing fundamental background knowledge of graphics and images, as well as system settings for creating renderings with 3ds Max. Lesson 2 covers design basics, introducing fundamental concepts of interior design. Lesson 3 explores the creation methods of commonly used models and materials, presenting techniques for producing challenging models and material effects often encountered in rendering production. Lesson 4 discusses lighting and illumination effects, covering the creation and application of lighting effects. Lesson 5 introduces post-processing techniques and rendering output settings for interior renderings. Lessons 6-10 demonstrate the presentation methods of residential and public building interior renderings through five engineering case studies. This book is rich in content and comprehensive in knowledge, making it an excellent textbook for university students and teachers in related fields. It is also an indispensable guide for professionals engaged in architectural design, interior and exterior decoration design, and 3D production, as well as an outstanding textbook for social training classes.

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