Author: Tenglong Visual Design Studio
Publisher:
Publish Date: 2006-06-30
Features: This book is divided into 13 chapters with 32 sets of examples. It first elaborates on the techniques for rendering three-dimensional scenes using Lightscape, then discusses the polishing and processing of renderings in Photoshop, and finally introduces how to use Photoshop to create texture materials for three-dimensional scenes to assist three-dimensional software in rendering realistic renderings.
Position Locking LIGHTSCAPE 3.2 and PHOTOSHOP CS2 Interior and Exterior Rendering and Post-processing
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