Author: Chen Jiali
Publisher:
Publish Date: 2006-08-19
Features: This book introduces the interface, modification tools, textures/materials, lighting techniques, and basic modeling methods of 3ds Max, enabling beginners to gain a fundamental understanding of the software and quickly get started. In the advanced modeling section, it explains more complex modeling techniques and explores spatial representation methods and skills. Additionally, the book analyzes commonly used modifiers in interior space representation through practical examples, allowing readers to reinforce previously learned knowledge while acquiring new concepts. At the end of the book, knowledge is systematically summarized and synthesized through examples, helping readers apply what they have learned. This book can serve as an introductory guide for beginners learning 3ds Max and also as a reference for 3ds Max designers.
3ds Interior Design: From Beginner to Expert
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