The Art of Advanced Procedural Texturing in 3ds Max

Author: Yang Xueguo
Publisher:
Publish Date: 2006-07-01
Features: This book is meticulously written by a renowned 3ds Max expert in China. It primarily focuses on the techniques of procedural mapping, material, and texture rendering in 3ds Max. Through more than 50 internationally acclaimed 3ds Max procedural mapping classic cases, it provides readers with a detailed, systematic, and fully transparent analysis of the various material effects achievable with 3ds Max procedural mapping. Additionally, it offers perfect solutions to common issues such as image pixel rendering distortion and high memory consumption in traditional 3ds Max material mapping for animation production. The book thoroughly explains the techniques of procedural mapping, material, and texture rendering in 3ds Max. Through more than 50 internationally renowned 3ds Max procedural mapping classic cases, it analyzes the various material effects achievable with 3ds Max procedural mapping. It also provides solutions to common issues like image rendering distortion and high memory usage in traditional 3ds Max material mapping for animation production.

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