Digital Insect Art 3DSMAX Film-Level Modeling and Rendering Application Technology

Author: Fang Xiaobin
Publisher:
Publish Date: 2003-02-12
Features: This book focuses on the creative process of outstanding digital art works. By studying the typical production topic of insect creation in film and animation, readers can deeply learn the knowledge and skills of using 3ds Max for cinematic-level modeling and rendering. The greatest feature of this book is its unique topic selection and detailed explanations, containing rich digital film production techniques and experiences. For readers who are relatively familiar with software applications, they can quickly complete the learning of each section according to the book's content. For beginners in 3D software applications, the book also explains basic software operations during the production process, guiding them step by step to become familiar with the software and systematically learn through complete and detailed examples. Additionally, the explanations of major tools and command operations are provided with both Chinese and English, making it convenient for readers to learn. This book is suitable for 3D design enthusiasts, enabling them to master a wealth of knowledge in fine modeling and material creation. At the same time, it is also highly beneficial for professionals in film and television development, advertising production, and computer art.

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