Author: Wang Qiang
Publisher:
Publish Date: 2006-06-01
Features: This book is a summary of the author's many years of teaching and creative practice, with numerous highlights included. It targets first and second-year students of film and television animation at higher education institutions, focusing on the material course they should master. Starting from a solid foundation and a step-by-step teaching approach, the book provides detailed explanations of design concepts, material creation, and specific steps for creating materials. It offers practical guidance for learning Hypershade, CreateRenderNode, and applying materials and textures after modeling in Maya. The fundamentals of Maya materials, attributes, types, displacement materials, and the settings for 2D and 3D textures are extensive, but the book systematically and logically divides them into four parts and eleven chapters for clear and in-depth introductions. This book helps learners gain a solid understanding and practical application of Maya materials. It is one of the technical textbooks for film and television animation, written specifically for the required course in film and television animation at various colleges and universities. The textbook consists of three major units—basic teaching, skill teaching, and production process unit—and these units are further explained in smaller units. Each teaching unit has strictly defined study hours, allowing for flexible scheduling. An additional unit has been added, featuring guest lectures by international artists to teach 3D production techniques.
Maya Beginner Materials - (First Year) (Includes 1 Tutorial CD)
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