Author: Yang Xueguo
Publisher:
Publish Date: 2006-07-01
Features: This book is meticulously authored by a renowned 3ds Max expert in China. It primarily focuses on the techniques of procedural texture mapping and material rendering in 3ds Max. Through more than 50 internationally acclaimed 3ds Max procedural texture cases, it provides readers with a detailed, systematic, and fully transparent analysis of the various material effects achievable with 3ds Max procedural textures. Additionally, it offers perfect solutions to common issues such as pixel rendering distortion and high memory consumption encountered in traditional 3ds Max material mapping during animation production. This book is a perfect blend of technology and art, with high technical content, making it suitable for a broad range of 3ds Max users.
Art of Advanced Procedural Texturing in 3ds Max - (Includes 2 CDs)
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