Author: Wuhan Renma Compiler
Publisher:
Publish Date: 2005-10-01
Features: Maya, as a major animation production software today, has been widely applied in film special effects production, commercial opening design, and cartoon animation production, with a vast application prospect. This book is the Modeling volume of the "Maya Magic Stone Super Manual 6" series. The book is divided into 9 chapters, with Chapter 0 as an introduction, which covers the advantages of NURBS modeling and command analysis. Chapters 1 to 4 introduce Maya modeling methods, simple and complex character modeling, and character clothing and accessories. Chapters 5 and 6 cover character materials and textures. Chapter 7 introduces Maya rendering, while Chapter 8 covers Maya brush applications. This book integrates the collective creative wisdom and animation production experience of the authors, with a well-structured and concise, easy-to-understand language. It is not only suitable as a guide for designers working in film special effects, film and television advertising, game development, and 3D visualization, but also serves as a textbook for students and instructors of computer animation at higher art institutions and related training programs. The accompanying CD-ROM contains selected example files and video files of some cases from the book.
Magic Stone MAYA6 Super Manual (2) Modeling Part CX--4920
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