Author: Gan Dengdai (Compiler)
Publisher:
Publish Date: 2004-06-01
Features: This book comprehensively introduces the basic functions and usage methods of Flash MX 2004. Its content mainly covers the following aspects: the features of Flash MX 2004, the interface composition and basic usage methods, methods of drawing and editing in Flash, importing external graphics, images, and videos, text input and editing, creating audio movies, the use of scripts and components, etc. The book is rich in content, well-structured, filled with numerous examples, and is an invaluable resource for animation enthusiasts. At the same time, it can also be used as a textbook for universities, colleges, and various training courses.
This book comprehensively introduces the basic functions and usage methods of Flash MX 2004. The entire book is divided into 10 chapters, covering topics such as the features of Flash MX 2004, the interface composition and basic usage methods, methods of drawing and editing in Flash, importing external graphics, images, and videos, text input and editing, the creation and application of components and instances, various methods of creating animations in Flash, creating audio movies, the use of scripts and components, as well as the testing, publishing, and output of movies.
The book explains the functions of the software by combining fundamental knowledge with practical examples, effectively enabling readers to grasp the software's capabilities as a whole while deepening their understanding through hands-on practice. In summary, the book is rich in content, well-structured, and filled with numerous examples, making it an invaluable resource for animation enthusiasts. At the same time, it can also be used as a textbook for universities, colleges, and various training courses.
Flash MX 2004 Chinese Tutorial
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