3ds Max 5 Animation Design Learning Shortcut

Author: Jin Xi-Zeng
Publisher: Beijing Kehai Electronics Press
Publish Date: 2003-05-01
Features: This is a creative and practical textbook for 3ds Max 5. The book perfectly combines software functions with over 70 professional examples, thoroughly exploring the powerful features and application techniques of 3ds Max 5 while delving into its new features and key applications of related software, allowing you to easily become a mid-level Max user within 60 days. The book is divided into four main parts: Basic Operations, Modeling, Materials and Animation. The content is logically structured, rich in information, and covers all aspects of 3ds Max applications. The greatest feature of this book is its highly creative explanations, enabling readers to learn how to build a classroom using simple cubes and create a spring animation toy with extended geometry as soon as they start using Max. Through practice while learning, readers can easily get started with a sense of achievement. Then, the book introduces the technical foundations, software functions, and application techniques of modeling, materials, and animation themes through exciting and professional original examples such as a crocodile, tank, race car, and villa. It also provides an in-depth discussion of Max 5’s new lighting and skeletal features. The author has considered the needs of readers at different levels, striving to keep beginners interested and quickly proficient while helping experienced users improve their skills and truly grasp the exquisite techniques of 3D designers. As long as you persevere, you will surely enjoy the joy of creation and the happiness of success.

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