Author: Lei Bo
Publisher:
Publish Date: 2005-07-01
Features: Many people believe that "texture" belongs to 3D software because using 3ds Max and other software can simulate materials like metal, wood, ice, etc., which are close to reality. However, in reality, using Photoshop to represent or create the texture of objects is more flexible and simpler in operation than 3D software. This book is a professional guide that explains how to use Photoshop to create and display various textures. The entire book uses dozens of exquisite cases to demonstrate dozens of methods for creating and presenting textures. The content of this book is unique, the cases are high-quality, and the knowledge and techniques it teaches can be applied to various design fields, making it a relatively high-end book in the field of Photoshop case books. It is suitable for professionals working in graphic design, web design, 3D design, and intermediate to advanced Photoshop users.
This is a case-based Photoshop technical book aimed at learners and professionals with a certain foundation in Photoshop. However, the author's learning suggestions below are actually applicable to all readers who wish to learn Photoshop:
For readers with no Photoshop foundation, the author recommends that those who prefer a theoretical-practical learning approach first find a suitable basic book, such as the Standard Tutorial for Chinese Version Photoshop CS by China Electric Power Press. They should start by learning the theoretical knowledge before reading this book. When studying, it is suggested to follow the steps in this book and use it as a practice-based learning guide.
For readers who have no foundation but prefer to learn through cases, the author recommends breaking down all the cases in this book into smaller ones and adopting a step-by-step learning approach. If they encounter unclear points during the learning process, they should refer to basic theory books for supplementary learning.
For readers with some Photoshop foundation, the author suggests trying to create the final effect on their own before referring to the steps in this book when they encounter unsolvable problems. This book can then be used as a self-assessment practice guide with reference answers.
Since this book uses a large number of techniques related to layers and channels, if readers wish to deeply master the operation techniques and advanced theories of layers and channels, they can read the book Photoshop Layers and Channels Art by China Electric Power Press.
Photoshop CS Legend of Texture
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