Author: Editor-in-Chief of Zhidian Studio
Publisher:
Publish Date: 2005-04-01
Features: This book consists of 11 chapters and answer keys, covering basic principles of lighting and perspective, as well as fundamental knowledge for creating indoor and outdoor renderings. It explains the functions, methods, and techniques of 3ds Max software for rendering and creating indoor and outdoor visual effects.
Zero Hour Classroom 3DS MAX 6 Interior and Exterior Rendering Full Examples
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