Chinese version 3DSMAX7 3D modeling and animation production concise tutorial

Author: Li Weijie
Publisher:
Publish Date: 2006-04-01
Features: This book comprehensively and systematically introduces the basic knowledge and techniques of 3D modeling and animation using the Chinese version of 3ds Max 7. The content is organized around the main themes of basic theory and operations, modeling, materials and lighting, animation production, and rendering. The book consists of 14 chapters, divided into five parts:
Part 1 (Chapters 1~4) introduces the creation of basic models in the Chinese version of 3ds Max 7, basic transformations of objects, and the usage of common modifiers.
Part 2 (Chapters 5~8) covers various advanced modeling methods in the Chinese version of 3ds Max 7 (polygon modeling, subdivision modeling, patch modeling, composite modeling, and NURBS modeling).
Part 3 (Chapters 9~10) explains the usage and techniques of materials, lighting, and cameras in the Chinese version of 3ds Max 7.
Part 4 (Chapters 11~13) details the methods of creating animations in the Chinese version of 3ds Max 7 (basic animation, character animation, particle animation, etc.).
Part 5 (Chapter 14) introduces the usage of common renderers and rendering techniques in the Chinese version of 3ds Max 7.
The book is rich in content, well-structured, concise in language, and filled with numerous examples, making it highly operational and practical. It can serve as a textbook for vocational and technical colleges in "Graphic and Image Processing Technology," a textbook for various training programs in "3D Software Design," and also a very practical self-study reference book for enthusiasts of 3D animation.

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