3DS MAX Design Art

Author: (USA) Boardman (Boardman, T.) Author, Xu Xiaorong Translator
Publisher:
Publish Date: 2005-08-01
Features: This book comprehensively and systematically introduces the 3D design software 3ds Max Chinese version in the form of fundamental principles and examples. It covers various aspects of 3ds Max, including prerequisite knowledge, basic concepts, different modeling methods, terrain creation, lighting setup, renderer usage, animation production, graph editor, reactor tools, and particle systems. Using the creation of a ship scene as a platform, the book explains various methods used in applying 3ds Max software to create scenes in a step-by-step, progressive manner. Building on the description of 3ds Max's basic elements, it introduces as many new tools in 3ds Max as possible, and presents these new features in an engaging way through tips. Additionally, the combination of software feature explanations and examples provides readers with a clear understanding, and they can better master the use of 3ds Max through imitation exercises. The accompanying CD-ROM collects all the example materials and source files from the book, as well as more complete versions of files beyond the basic exercises. This book is suitable for beginners who are new to 3ds Max, as well as users who wish to master advanced features or improve their work efficiency. Students or professionals in various fields—from architecture and aviation to television and computer games—can all benefit greatly from this book.

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